I strongly recommend: Dead Space (2023) - Review

čas přidán 26. 01. 2023
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Dead Space (2023) is not only the definitive way to experience Dead Space, it's one of the best survival horror games you can play.

#DeadSpace #DeadSpaceRemake #Review
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Komentáře

  • Sponsored by Manscaped. Get 20% Off and Free Shipping with the code SKILLUP at manscaped.com. That’s 20% off with free shipping at manscaped.com and use code SKILLUP.

    • I actually fell in love with DeadSpace all over again. It was that good! This is what a remake should be! Don't be scared, are you a man or mouse?

    • Ragnarok did this. I only just played it on PC for the first time and this stuck out to me too. It's a pretty rare thing

    • A remake done right. Good review.

    • HAHA hard crashed your deck

    • What happened to your voice? It feels... different.

  • Who knew the spiritual successor to Dead Space was Dead Space.

    • The makers of Dead Space?

    • @J j hey man you can like the Callisto protocol, I won’t be like these other guys and just shit on something you like But you have to admit, the Dead Space Remake is phenomenal, beautifully done, and sets the bar for this kind of game going forward

    • @J j 😂🤮

    • @Nancy I played Callisto 3 times not gonna play the same old game again

  • 14:15 Isaac turning his head to face the slasher right behind him is actually a pretty genius way to warn the player of off camera threats.

    • It’s in re4

    • *off-camera-threats

    • @Mercury Seven turning head in God of War wouldn’t work i feel like. The game is very fast paced and you wouldn’t notice Kratos moving his head cause he is moving all the time

    • Saved me a few times now lol.

    • “He’s… right behind me, isn’t he”

  • I really like Issac being more talkative in the remake. I feel like he only speaks when spoken too, and everything he says is straight forward and smart. I feel it brings him some nice character outside of just being told what to do from a screen.

    • Yep. And the voice actor does a great job. Isaac is not cringe, he's an engineer who was just on a mission because of a distress call, like a normal work day for him. Then he found himself in hell.

    • agree. He is pretty laconic so it isn't too jarring even if you prefer a silent protagonist. But in such a cinematic game, I prefer him talking and it made me actually think about his relationships with other characters. I still spent 90% of my time stomping, mind. And when he talks while stomping, it is hilarious!

    • me too. he's easier to empathize with especially with the Nicole stuff. I also like his relationship with the other crew members, makes it feel worse/more horror when they meet unfortunate ends.

    • @Ian I think that was the biggest improvement, that Isaac was suggesting objectives. In the original it felt way too "gamey" that Isaac would just do whatever he's told and never have anything to say ever, and that made it feel like he was just some mindless pawn in the story with no autonomy.

  • 7:46 I found the Ishimura to be such a beautiful concept and notion. The idea of humanity tearing and cracking open dead worlds to feast on the ore inside? Sublime.

    • @Ernesto Aguas Yep, and with technology like planet cracking they DO have a fair shot at taking down those Moons. We never really saw what proper, informed human response is like in Dead Space. I don't count Dead Space 3 since that game couldn't really keep it together

    • @Baz B Something I love is how some parts of the remake referencing the moons. I think one of the logs discussing The Chruch of Unitology mentioned "uniting The Brethren". I really hope that not only we get a remake of Dead Space 2 but a straight up reimagining of Dead Space 3. DS3's action feels so disconnected with its story.

    • @Ernesto Aguas sometimes it really do be poetry.

    • When you put it that way, humanity's motives are reminiscent of the Brethren Moons.

  • Having never played the original, I always felt like I had missed the boat a bit, even with the discourse surrounding 2 and 3, but I definitely wasn't into that type of game 10+ years ago. That said, things have changed and I am SUPER stoked to finally play this gem. I'm glad my impulse buy last night is solidified by this review. Lights out, headphones on!

    • Bro exactly like me, noise cancelling bang ulsen headphones and lights out, awesome!

    • I almost never play games at night with the lights off, just because spending too long in a dark room with only the tv for light eventually gives me a headache. But I definitely had to play a few hours with all the lights off with this remake, totally worth it.

    • Enjoy dude!

    • Lights out also, make sure to play at night

  • I am absolutely in love playing this. It feels entirely familiar and yet completely brand new all at the same time. Loving all of the newly added areas to explore and how unpredictable the enemies are when you head back through spaces you’ve already cleared to find locked doors with the new security clearance system. The audio is *chiefs kiss*

    • Can you cut off the limbs anywhere or is it only near the joints like in the original?

    • @DJCR33P Yes I have. It’s almost too easy to use that gun but turning enemies into stick figures is highly entertaining lol.

    • Have you tried to the force gun yet? It is absolutely glorious! Was never a fan of it in the original but after watching the flesh being literally blasted off a necro's skeleton in one tap there's just no going back :D I'm on NG+ now and can't get enough

  • Something to keep in mind regarding Isaac's characterisation: While he didn't speak in the original, the mission objectives in your log were actually written from his perspective, and they did provide a window into what he was thinking throughout the events of the game (namely, that he was flat-out terrified).

    • @Windy no only as mission objectives and only brief.

    • I highly disagree with skill ups point on that matter. Isaac is an already predefined character and him being a stupid silent mute was very immersion breaking to me. He's not some tabula rasa character like the protagonist of Skyrim or anything like that. Thus I am extremely happy they decide against a silent protagonist. I never imagined Isaac as a killer in all the time I played Dead space original

    • @Windy Yes there are still journal entries on top of him speaking, I played it

    • @Windy I don't know, I haven't played it yet.

    • Are those entries still in this remake?

  • I think Isaac talking is a huge improvement. I've never felt silent protagonists work quite well when it's not a self insert. For something like DS or Pokemon or whatever its fine. But Isaac has his own goals and mind, having him be voiced makes more sense. I get it, the first game has its own identity separate from 2, large in part to Isaacs silence echoed further by the silence and loneliness of the Ishimura itself. But for the sake of story and creating a character. His voice is a huge improvement.

  • 100% agree this game is already blowing my mind 1 hour in. Interestingly enough, dead space 2008 was the survival horror that got me into this genre. Never before had i given it a chance. I'm glad I did because this has become one of my favorite genres ever.

  • @SkillUp 'This being one of the few games in the genre capable of converting players into the Horror Survival genre', is such a true sentiment! It's 100% exactly the case for me; this game (the original, technically) was *the very game* that converted me to the genre. I loved it so much, I literally binged through both 1 and 2 in the same game session. It might have been the very first game that I'd ever done that with.

  • This review is epic. Kudos to both you and your editor. Top shelf work.

  • Issiac is more than than a basic engineer, as soon as the game starts you find a codex that gives you his backstory his dad was a highly respected and accomplished engineer and Issac followed his footsteps.

  • Round of applause for EA Motive, they did great work for this remake.

    • @Robot Six I understand your point, but I'll be holding my applause until they've proven they can make the right decisions consistently and treat their studios like teams and not assets. They did good here, really good in fact, but one great success does not wash away a litany of embarrassments. Not yet.

    • @The Rotten💯 Me spending money on a game I like after seeing the company that released the game stumble a bit and make bad games or good games with bad design choices is incomparable to abuse.

    • @Jamie R Funny how all I want to play are single player games when all I wanted was a good CoD or Battlefield. So sick of the shooter genre that Id rather take the time to get better at or enjoy more of games like elden ring, demons souls, sekiro, dead space, resident evil etc. Multiplayer slowly becoming my bane for gaming.

    • Yeah, they still eating their “single player games are dead” words

  • For those that can't get enough of Dead Space, you should definitely check out the Dead Space anime movie. It pairs so well with the game and really fleshes out the world. Also hyper violent ;)

  • I have to say, as someone who missed a lot of great games back in the day, it's awesome to see classics rereleased with the glow-up treatment.

    • Right? Resident evil 2, Final Fantasy 7, Demon’s souls - all I played only because they were remade. Can’t wait for RE4 remake

  • Never played dead space 1 so this will truly be a whole new experience for me.

  • After beating this game and immediately starting NG+ this is 100% worth it. An overall complete improvement. I personally thought that the Voice actor that played Issac did it perfectly and it fleshed out the story in a more believable way. He just sounded so awesome with the helmet on. Also the old game still holds up and is still available to play with a silent Isaac.

  • Great review..I think they can remake this game, again, and improve it by giving Isaac multiple personalities you can choose from to play through.after all, him being silent in the original, left it up to your imagination on what his dialogue and reactions could be

  • The decrease in uploads on this channel have really left a dead space in my heart recently. It's good to finally have you back Austin and the guy who does the voice over too.

    • Bro he took a break for Christmas you knob

    • Don't worry, he took this time off intentionally since the next 3-6 months are going to be nuts. I'm wondering if they'll even resume FPS until after this rush of games is over.

    • @sam dixon Funny you bring that up, as this is an open platform. Just how you can say silly shit like "triggered" and "snowflake", anyone can say that you sound ridiculous for it. Free speech and all that.

    • @sam dixon so cringe

  • Such great gaming memories from the first 2 dead space games. It was the first game I played (just released) after setting up my gaming room, it had surround sound and an HD projector. Scared the piss out of me. So happy the remake was made with care and I look forward to jumping back in on my current gaming set up.

  • Damn, I never played the original and I never planned on playing this because I thought it was going to be just a reskin but hearing that they changed the bad parts and changed it for the better makes me excited. I’m gonna buy this

  • After the Callisto protocol I was pretty worried and hesitant to get this but all the reviews are good so I’m about to sit down and play it, never played the originals so pretty excited 😁

    • Enjoy man- I suggest you play this remake first, then play the original and be amazed at how well it holds up- and then the progression to DS2 will seem appropriate. Perfection

    • The original was Amazing.

  • I really hope the success and critical acclaim for this game allows EA to recognise how they are taking Motive for granted. I would love to see them create an original IP and utilise their talent and passion in a new way rather than being little more than support studio. Just reading their mission statement on their website has me excited to see what they make in the future.

  • I had a good feeling about this one from watching all the promotional and developmental stuff about it. Glad to see it lived up to its own legacy

  • I never considered the horror of what the Ishimura actually IS, being a planet cracking machine, but you're dead on about that. The concept alone is scarier than I gave it credit for.

    • honestly could see this type of vessel crafted in reality assuming we had the tech. Harvesting asteroids is already a pretty common idea, so this is just that but bigger. And there's plenty of floating lifeless rocks out there.

    • @Anthony Fernandez The overwhelming majority of planets are empty and lifeless in the first place. If the Ishimura did discover a planet with a dead civilisation on it, they'd probably let someone know and I'd imagine archaeologists would claim the planet to study it.

    • @Anthony Fernandez it's a damn shame the series never shed light on who the hell made those moons and markers. Where it all began, how and why.

    • @Agentcoolguy1 My thoughts exactly. Nothing scary about the concept, as galaxy if full with empty planets that have nothing going on on them or in them, so it would be a waste not to take advantage of it. Although I have to admit that planet cracker concept gets a whole lot scarier if used in warfare, when the ship tears open planets with population still on them.

    • @Agentcoolguy1 probably only because the necromorphs killed most alien races off

  • I’m only halfway through and it really does feel like a new game to me. It’s really really good. One thing I wish I knew to begin though, set the difficulty a notch harder from the outset, it feels too easy. That’s my 1 negative point at the halfway point.

  • I always trust your opinions on games; I understand your tastes pretty well after a few years of following your reviews really closely, so I can always watch them and just reference and compare the opinions presented therein with my own tastes to determine whether I'll enjoy it or if it's clearly not for me. I was interested in this remake since I never played the original, and the review put me over the edge, so I will at the very least buy it and give it a shot and see what it does for me as a result. Thanks for the fantastic review just as always.

  • Been waiting all week for this review... was starting to get worried. So relieved that they pulled it off, especially after how Callisto ended up turning out. Just received my code, can't wait to play it tonight! I hope this is the start of the return of the franchise... there's a lot of fun to be had with this IP still!

  • I absolutely loved the silent Isaac and true it made the much more immersive it made the game feeling like there was a lot more questions needed to be answered. But this new Isaac fits the role perfectly and adds so much more to the story and lore.

  • Phenomenal review! I agree the level of changes they have made to improve this classic are definitely worthy of its inclusion in GOTY discussions. They really knocked it out of the park. I love the original and can't wait to get my hands on this amazing remake this evening!

  • its genuinely nice to see an anticipated game do well. This seems like such a rare thing nowadays. Every game I hope will succeed ends up being badly flawed or mediocre, and I'm glad this isn't one of those.

    • Shame about Callisto Protocol. This was an underdog story where the super rich gaming company won.

    • @Dankerbell, Ruriko's Chosen Bad games need to be criticized in the hopes the higher ups/devs will listen and do better next time, but I do agree with you regardless. Dead Space Remake was actually good so I think it deserves much more attention than that garbage.

    • @Red Death I thought people were generally quite happy with MW2, no?

    • @The Rotten💯 The original commenter said that an anticipated game living up to expectations is a rare thing. This is just not true. There are tons of games that live up to expectations, you just need to stop looking at the same AAA giants like Blizzard and Ubisoft. If you're in a position where every game isn't living up to your expectations, then you simply aren't expanding your horizons. Start looking at AA and indie games as well (2022 was especially good for them!) So no. I'm not pushing for the normalization of these issues because I don’t have a need to consume predatory games in the first place.

  • I have to give props. You have the best reviews on CS-tv in my opinion 👍your writing, delivery, humour and passion for the games are all 10/10. Great work!

  • The first time I saw one of your reviews, I thought "Who wants to watch a 20+ minute long video? Screw that." Now I prefer your reviews over everyone elses. Good stuff, and glad this rebuild is as good as we hoped it would be.

  • I find Isaac being voiced in my opinion very interesting. Him being silent was really good and I feel like for this they went with relatability rather imaginative. Either way in my opinion voiced or not they killed it

  • Love the description that you "role play a hammer where everything is a nail" and that it is meant as a compliment to why the game and the character of Isaac works as the player avatar.

  • Just got it last night and I get to play it today after work. I'm so excited! Dead Space is one of my favorite games ever made and I was very nervous about the remake. It's nice that they respected the source material.

  • This gotta sting for the callisto protocol team with their game getting absolutely bodied by the critics (rightfully so), and now the remaster of their own game getting universal acclaim.

    • @Sargent Doodle Found the Krafton employee. Salty that you spent all that money on those actors?

    • @Wolf_InSouL _"Rightfully so? Nah, Callisto was awesome. You can't compare them, the whole Dead Space trilogy had one of the biggest budgets in gaming...Yes Callisto had technical difficulties, but most of the reviews were laughable - missinformation, nitpicking and some didn't even finish it."_ Misinformation? So, the melee combat wasn't an automatic slug fest that gave you the power to bash Biophage zombies' heads in, thereby making them less scary? What about backtracking, _a staple_ of the survival-horror genre? Was that in the game after all and we just missed it? Maybe you found some _actual_ puzzles that required some interesting solution? Or how about weapons? Were they really more than just different sci-fi firearms, with specific functions to boot? Not just secondary firing modes but genuine roles during combat? In other words, were some weapons more effective at taking out certain enemy ty- OH, SPEAKING OF WHICH! What about the enemy types? Are they hiding under a rock or something? Di- Did we miss something? As far as I can tell, most Biophage zombies are just different variations of infected prisoners and guards, safe for a few. Perhaps I'm wrong? I mean, my eye balls might have tricked me. I am legally blind...or I forgot to take my schizophrenia medication....or your completely full of shit. 😁

    • The remake would never exist without the first one.

    • @NeThZOR you know sony supported the game massively right? dont even try to bring budget into this if anything callisto might be the most expensive game lol

    • @NeThZOR It was around what 160 million for calisto while visceral back in the day probably had way less ,not sure how much motive at ea has but probably less considering they already have the story ,the layout and the gameplay to work with

  • Even Isaacs weaponless walking animation has some personality to it. It's something you'd think they'd leave at the bare minimum work because it's barely seen but now he actually looks like a human being instead of a crab in a suit

  • As always a master fully crafted and eloquent review I was always hyped for this game but now I cant wait!

  • Dead Space was one of my all time favorite IPs growing up and I was devastated when Visceral was shut down, and we wouldn't see another sequel. Very, very happy that this remake came out and adds so many fresh layers to an already great game. Well done Motive, and thank you for this experience!

  • still remember the first time i played the original dead space and encountered the first enemy. i immediately aimed for the head, cut it off and assumed it would fall to the ground. but then i was like "oh god it keeps coming" and started desperately firing at the body, which did very little. it was an amazing subversion of expectations

  • so refreshing that you are left with so much good to say about a AAA instead of "they got it wrong.....again" really pumped now for this one!

  • If you followed the diary of the development of this game, you could see how passionate the devs were about this project.

    • I'm one of those people that did, they even changed the sound for the plasma cutter because people complained about it not sounding "punchier".

    • @Tyler O'Toole Yeah and their work is not tainted by bad monetization.

    • Something the internet didn't do and once again picked the wrong thing to support. What a surprise lol.

    • Probably because the devs didn't want to be forced to make some quirky multiplayer shooter for once and actually had the chance to work on a real game.

  • Kind of amazing to see a game launch at this state :D Well done, devs!

  • Dude thank you for the rec I remember watching my cousins play the original on xbox over a decade ago and I finally get to experience that feeling again all grown up... playing with a controller in the dark is a must

  • As a HUGE fan and a veteran of the original game, I’m so happy that this remake turned out so well. I’m so excited to play this tonight.

  • I'm only through the first two levels, I forced myself to save and quit as soon as I saw the Chapter 3 title pop. But holy crap, it is so nice to see the Ishimura with fresh eyes. Every change feels intuitive, like a natural evolution of what was already there and a backfilling of Dead Space 2's best aspects into the slower burn of DS1. Literally the one thing that took some getting used to was the slightly different controls, and those are fully remappable OR you can use presets that mimic Dead Space 1 or 2. Otherwise, it's a perfect balance between returning somewhere familiar and seeing that familiar place for the first time.

  • AHHHHH... this is MUSIC to my ears. A glowing review from SkillUp is a true badge of honor, and a guaranteed buy for me. Not to mention the blue balls we all still have from the Callisto Protocol. Thanks Ralph!!!

  • As someone who never played the original, this looks so cool

    • The cool thing about this game is that even though I played the original, they made so many positive changes that even when I expected some things, they changed them to even better scenarios. So it's almost like I am playing it for the first time again.

    • If you have Xbox all 3 Dead Space games are on gamepass, pretty good deal for $10

    • bros life is about to change

    • You MUST PLAY this!

    • Been long enough for me to come at this as a new game

  • I had to buy this game (also if this helps drive sales so we get the finale, with Ellie being a character you can play, I am all for it), I love games where you don’t mind killing things because they are already dead and will kill you

  • Good work! Visually a very beautiful game. The sound in the game is awesome. When you play it, stop and remember this beautiful moment. This is one of those moments in life when you paid money for a great product - appreciate it!

  • I loved the original. Very excited to get back into the remake

  • The quality of your reviews and commentary are top notch. Most excellent.

  • Was only slightly nervous that the embargo was so close to the release date 😬 Very happy to hear this one paid off though and cannot wait to play through this!

  • What a stark contrast from The Callisto Protocol. Great port, scarier, looks better than ever and New Game Plus included. Leading up to release I constantly thought that The Callisto Protocol was going to be the better product between the two and had a whole lot more hype behind it. What a funny world we live in.

    • @Rossi Courvosi You're thinking of Antone Castillo from Far Cry 6. Though, both a pretty lackluster in their own rights. 🤣

    • @Sane I think CP beats it graphically. My only complaint with Dead Space is that the textures seems a lil fuzzy. It’s not as polished as CP was. That doesn’t mean anything though in the grand scheme of things.

    • Agree with everything but i have to say that the Callisto protocol looks better than this

    • @MrDoggo My thoughts exactly. Like anyone who enjoyed Callisto and is not playing Dead Space clearly started gaming after 2010.

    • @Corey Wilder i agree lol. From the very announcement i thought it would be a dead space knock off while Motive constantly asked for players's opinions and showed gameplay, trailers, general videos and talked so damn much about their vision, praise for Visceral, what will be upgraded and why. I think the only reason anyone can think the callisto protocol was going to be better was if they refused to see anything related to the remake lol.

  • I’ll definitely be saving up to get this on sale at some point, looks like a really fun game

  • Total War Warhammer 3 has a similar start up, when you press play in steam the launcher opens with "Play" which is normal or "Continue campaign" which takes you straight to your latest save. It's a small thing but it's nice to have

  • Hob was the first game I played that loaded your most recent save during booting and the transition was seamless. Also loved that feature and want more game to do it.

  • Wow, I really wasn’t expecting this. It enters the annals of history that Resident Evil and Final Fantasy 7 made of defining remakes.

  • As someone playing through the Callisto Protocol right now and enjoying it, it makes me glad to know this means the Dead Space remake is gonna be phenomenal when I pick it up.

  • You are one of the first reviewers I have heard that wasn’t entirely on board with Issac having a voice in this game, but I can totally understand and appreciate your perspective on the topic. Personally I don’t have an issue with this change as we have pre-established character with DS2 and 3 that I have gotten used to, and it gives the reboot a fresher story experience. It’s awesome that they got the original actor on the project, and from what I heard and can tell, I believe they even used the actors face for this game’s depiction of Isaac.

    • @Tyler O'Toole exactly. i actually prefer older looking characters (makes their experience and competence more believable), but these two specifically are meant to be a couple, so a massive age difference is a bit jarring

    • @Kyle yeah, no shit. they used the voice actors model and i dont like that model. how is this an issue?

    • @holy ghost they just used the voice actors face as a model.. lmao. People find the dumbest shit to be upset about nowadays

    • @holy ghost Funny how people rarely have a problem with characters being too young yet do have a problem with older characters.

    • Yeah I’m pretty sure a lot of the characters in the remake match their voice actors likenesses.

  • Great breakdown and review. Really like your longer format with sections covering performance, mechanics, combat, sound design, visuals etc. Now I need to pluck up the courage to play the game. The original scared the crap out of me back in the day...and I was 25 when it came out, so its not even like I was a kid playing horror games for the first time (yes, I'm a wuss, it's the jump scares that freak me out). I'm feeling the anxiety just thinking about it 😳 😅

    • @Dirk Gibson yeah man, I'm gonna grab it. But I'll blame you if my heart gives out 😅

    • You should get it, it was truly a fantastic game. Also it's fun to be scared once in awhile.

  • Loving it so far just wish the UI was easier to navigate with K+M. No mouse cursor in UI so u have to use mouse scroll or arrow keys to manage inventory. Same with the map. Rather than just moving it with your mouse you have to use arrow keys which feel so far out of the way when you are trying to be quick about things. Just a minor gripe, the older games had the same issue.

  • Way to go Motive you have earned my respect well done team.

  • The remade sfx for item pickups is EXACTLY what we want from a remake. Those sorts of noises capture a disproportionatly large part of our feelings for the game. For them to be remastered and not remade into something else is a subtle but significant indicator that the director behind this remake had the right vision.

  • I watch most of your reviews, and I always find myself taken aback at how eloquent and original your expression is. Keep it up!

  • I still remember when I first played the Dead Space game in 2008 that Asteroid shooting level was hard as fuck and even after all these years still gives me chills. I'm happy to hear that they've changed that level.

    • You really thought that the Astroid level was hard? I thought it was easy. Idk what you’re smoking lol

    • I would always unplug my controller and go keyboard and mouse for that section. Happy it has been changed too.

    • @Matt Sands and it’s actually random. The asteroids aren’t static so it’s pretty cancer.

    • Same here. I think that's where I checked out from the game way back then on PS3. Will be definitely checking this game out...again, but for good reasons.

  • I didn’t think I needed to replay Dead Space…..now I’m thinking I’d be crazy not too….damn you Skill Up!

  • A subtle but cool addition is the dialogue can change in some areas depending on whether you have low health.

  • Hey man, we appreciate the videos a ton but if you need another break please take it! If you're getting sick or already sick we'll all be here when you come back. Your audience is dedicated to enjoying your quality of work so please don't feel over-encumbered!

  • Your reviews make other reviews look incomplete. Great video

  • Man this looks incredible and all the right subtle changes seem to have been made. Hard-crushing one's Deck is never a pleasant occurrence. 😅

  • Imagine being a callisto protocol dev who worked on the orginal dead space right now. 💀

    • I’m happy it’s a good remake. It deserves it.

    • @mvhess I considered it as a remake of X-wing and Tie fighter. I guess you can include Rogue Squadron there too.

    • ​@Reanu Keeves oh I always considered it as a remake of X-wing and Tie fighter .

    • @The Rotten💯 ok thanks! Appreciate the help mate! Cheers!

    • @Reanu Keeves You asked if Squadrons was a remake. I was replying it wasn't.

  • Really great work on the review! Looks like they pulled an RE2make with this one.

  • with the addition of isaac talking, it's mixed for me. I liked him being slient in the first game because it made me wonder at what point did he go crazy (with the whole nicole thing). On the other hand, he does talk in the following games and i liked that addition. That said, i own the original and i'll probably get this remake at some point so not like i can only choose one.

  • You'll probably get better drivers in the next couple of days from Nvidia and AMD deadicated to this game. And some patches I don't expect to play very high on my rx580 that's for sure, the lighting looks amazing and I love the fact you have a spot light to see reminds me of Doom 3

  • Thank you for helping me to see that this game is much more than just a great game with a new coat of paint. A different review I saw left me with the impression that a recommended buy for the same game with better graphics was quite the recommendation given the $70 USD price tag. So, I thought I'd wait for a sale before buying the game, but thanks to your review I'm definitely willing to pay full price for this. This remake is the platinum standard for video game remakes, and I hope it will inspire other amazing remakes to come, including a Legacy of Kain remake with the Dead Space (2023) standard. It doesn't take much to impress most gamers with remakes; make the graphics and audio better, streamline a few things for quality of life, remove what didn't quite work and put in what works very well. Thanks for the great review, Shill Up!

  • Man i feel so happy, dead space was always my favorite horror game, even more than resident evil, and to see it rise again, upgraded, better in every way, to see that EA did it right (something that doesn't happen very often) and that they did it right where it matters the most for me, this really, really makes me happy, this game was my shelter in one of the darkest moments of my life, so it has a special place in my heart, I even have glassy eyes rn.

  • Deadspace always held a special place in my heart , in 2008 when this came out it was the same week my grandpa died and while I was staying at home grieving (my school had a policy where you had to stay home for 5 days when a family member died) I spent the whole week playing and replaying it and it honestly helped me through the process by providing an amazing distraction during nights I felt sad needless to say I will be playing this after work today and drinking a cold one in honour of my grandpa lol

    • This game will scare all sorrows away... RIP H Sparky's Grandpa!

    • @H Sparky agreed. I'm a Carlsberg fan myself. Should have a few chilled. cheers.

    • @Drezon B Its crazy how much a good game can really help you through a loss and of course ! As long as it's not bud lite!

    • drink & play away my friend 🫡

    • @E M I should have reworded it I guess you werent necessarily forced to stay home but there was a policy where you were allowed to stay home for 5 days with no penalty - this was at a catholic school in Canada so I get it may not be the same across the board

  • Really hope this game performs amazingly, so we get a great new sequel.

  • As always, Skill Up proves to be the very best in games journalism. I'll add this one to the purchase list

  • Cannot wait to get home from offshore, download and play! Been waiting for this since remake was first announced. Original was one of my all time top games! Great review Shillers

  • Glad to see the game earning that price tag. Also nice script 🔥

  • I'm absolutely loving it.. It's like the resident evil 2 remake all over again

  • I was pretty young in 08 when I played the original. I could only play it in increments of an hour or so before I had to switch out the disc in my PS3 to something more lighthearted like Burnout or Ratchet and Clank. It was a damn good game that still holds up to this day and it's fantastic to see Dead Space back again. I hope this leads to an eventual Dead Space 4.

    • As nice as Dead Space 4 would be, it would probably have to be something entirely new. The ending of Dead Space 3 is pretty definitive haha

    • @americangangster1911 Most people generally don't like 3 as much as the other two. My favorite was always Dead Space 2, but it's been 10 years since I played it. I can't remember what made the first two better than the third.

    • @Another Happy Landing oh Jesus lmao 😂 I was in highschool

    • @American Gangster Oh. Sorry haha

    • @Edwin Chiñas Dead Space 3 is my favorite of the trilogy, I never really knew what people thought of it, I just played the trilogy for the first timea couple months ago.

  • I remember playing deadspace one and 2 back to back. You really feel the weight of Isaac's journey. I remember in two where he just calaspse and wants to give up and die. Super emotional. I will be grabbing right after God of war Ragnarok. Just killed Heindall so I think I'm close as hell.

  • I did have one visual bug where the Hunter's limbs flashed in and out of existence along with its growls when they did in a single hallway but other than that no issues lol fantastic remake

  • The monsters' flesh tearing off revealing the bones is a great addition

  • It's amazing how a game made in 2008 still holds up so well today. I feel like we've lost something in video games that we used to have back then.

  • I have the exact same feeling about Isaac being a silent protagonist. I’m sure it doesn’t ruin the experience, but it must detract a little from the original feel of the game. 🤷‍♂️ Ah well, the other improvements look pretty cool.

  • I’m so happy this is doing well. Hopefully we can get a dead space 2 remake.

    • @Oops Kid That's quite debatable tbh, as others have already said, a remake of this is kinda unnecessary but here we are and it's better than ever. Plus with the new ending, and the systems they have introduced in the remake, it would be interesting how it can tie in with the rest of the franchise.

    • @Rue Celess I love ds2 so I wouldn't want them to change that too much but I'd love if they completely redid dead space 3 because alot of parts in that game are worse than 1 and 2.

    • @Oops Kid I thought the same thing about DS1, but then Motive dropped this bomb on me an I'd love to see what they could do with the series, whether it be a whole new game or another remake, I'm all for it.

    • Would rather hope they make DLC's for this game. I don't think Dead Sapce 2 is in dire need of a remake. Don't get me wrong, but i think some fresh wind would be better. New stories, environment and enemies.

    • @Oops Kid you could argue that the original dead space remake was unnecessary but no one is complaining about it

  • System Shock 2’s reboot would greatly benefit from a “Intensity Director” system as well. And I think it could flow better diegetically considering SHODAN and XERXES have control of different parts of the ship, almost like they’re psychologically tormenting you the player

  • I want to play this so bad. This would be such a good game for gamepass. I think a lot of people are in the same boat where they want to play it but dont want to spend so much on a remaster. That being said it does look amazing and worth the money. I just don't have the kind of cash where i can spend that much on something i have already played a few times.

  • Thanks for the review Ralph. Really great to see a remake done right.

  • Amazing game and great review as always! There is another game that loads in a similar matter by the way - Darksiders 2.

  • Delighted to see this turned out well. Now, EA, please give us a remake of the 2nd one.

  • "...until it eventually hard-crashed my deck." -Sponsored by Manscaped In all seriousness, I am so thankful that this game series is becoming relevant again. In only a few days time for me, I will be able to experience this for the first time in what sounds like the definitive experience. Great review as always, Skill Up!

  • So I never played the original DS since I was heavy heavy into WoW at that time back in 2008, but as a fan of Resident Evil survival horror games, I feel really lucky getting to experience DS for the very first time with the remake! I'm only about 2 hours in so far, and I'm loving it! I can only play for about 20-30 minute intervals since my heart and anxiety sky rocket each session lol

  • For the Steam Deck I heard you can get it somewhat playable if you install it to the internal Drive.